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Non-relevant document reduction in anti-plagiarism using asymmetric similarity and AVL tree index
Penulis Oktoveri, A. ; Wibowo, A.T. ; Barmawi, A.M. Abstract Anti-plagiarism applications have been developed using various approaches. Many methods compare one document to others, regardless of their relevance. This paper proposes a method to reduce non-relevant documents (those having no similar topic with query document) by using asymmetric similarity. Whole documents are collected in…
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Performance efficiency in plagiarism indication detection system using indexing method with data structure 2–3 tree
Penulis Suryana, A.F. ; Wibowo, A.T. ; Romadhony, A. Abstract Plagiarism is a form of cheating that has been so much happen. One of prevention is to make the anti-plagiarism system. The system that must compare a query document with all documents in the database requires a very long time. The more irrelevant document in…
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Web crawler utilization for resource search on Indonesian anti-plagiarism detection: Pemanfaatan web crawler untuk pencarian referensi pada deteksi anti-plagiarisme dokumen Bahasa Indonesia
Penulis Wibowo, A.T. ; Arifianto, A. ; Oktoveri, A. ; Barmawi, A.M. Abstract Matching one document with other documents is one of anti-plagiarism tasks. Matching can be performed both intra and extra-corpal. This paper will discuss extra-corpal matching utilize the web crawlers as reference search. The role of web-crawler described in extra-corpal anti-plagiarism architecture. Matching…
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Indonesian Hadith Retrieval System using thesaurus
Penulis Rasyidi, I. ; Romadhony, A. ; Wibowo, A.T. Abstract Along with the growth of Islamic religion in Indonesia, the need for information of Hadits becomes very important. Hadith as the second source of law in Islam after Al-Quran has a high position in moslem life. But application related with Hadith Retrieval is still limited.…
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Comparison Between Fingerprint and Winnowing Algorithm to Detect Plagiarism Fraud on Bahasa Indonesia Documents
Penulis Agung Toto Wibowo, Kadek Wisnu Sudarmadi, Ari M. Barmawi Abstract Plagiarism detection has been widely discussed in recent years. Various approaches have been proposed such as the text-similarity calculation, structural-approaches, and the fingerprint. In fingerprint-approaches, small parts of document are taken to be matched with other documents. In this paper, fingerprint and Winnowing algorithm…
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KOMBINASI N-GRAM TOKEN BASED DAN DICE COEFFICIENT PADA SISTEM DETEKSI INDIKASI PLAGIARISME
Penulis Agung Toto Wibowo, Kadek Wisnu Sudarmadi, Ari M. Barmawi, Suyanto Abstract “Plagiarism detection is one case that is often discussed these days. Several algorithms have been proposed to detect plagiarism. Algorithms such as Longest Common Subsequence (LCS), Edit Distance, Document Fingerprinting and Winnowing is an example of plagiarism detection algorithm. When LCS or Edit…
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PREDIKSI NILAI TUKAR MATA UANG ASING TERHADAP RUPIAH MENGGUNAKAN NEURO-FUZZY FUNCTION APPROXIMATOR (NEFPROX) DAN EVOLUTIONARY PROGRAMMING
Penulis Handoko Purwo Saputro, Agung Toto Wibowo, Mohamad Syahrul Mubarok Abstract Indonesian Rupiah’s exchange value against foreign currency especially US Dollar are changing periodically. Many investors having second thoughts to invest their money if rupiah’s exchange value is fluctuating all the time. Forecasting the constant fluctuation of Rupiah, the concept of data time series can…
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IMPLEMENTASI ALGORITMA DIRECTED ACYCLIC WORD GRAPH DALAM PERANCANGAN GAME SCRABBLE
Penulis Arie Lasaprima, Agung Toto Wibowo, ZK Abdurahman Baizal Abstract “Applying Artificial Intelligence (AI) on a computer that can perform the calculations faster than humans can make a game becomes more challenging and not boring. One of the great platform to test is scrabble game. Scrabble AI who always chose the word with the highest…
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Analisis Metode Occlusion Based Pada Augmented Reality Studi Kasus : Interaksi Dengan Objek Virtual Secara Real Time Menggunakan Gerakan Marker
Penulis Walesa Danto, Agung Toto Wibowo, Bedy Purnama Abstract “Augmented Reality is a technology that support for visual augmentation, augmenting digital object in visualization. Some of AR research creating interaction using hands such as motion detection[Kato, dan Mark, 2005]. Gesture based[Volkert, Stephen, Mark, 2004], or tracking marker, not only using symbol[Fakhr-eddine, dan Malik, 2004] but…
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PERAMALAN HARGA DINAR DI INDONESIA MENGGUNAKAN GRAMATICAL EVOLUTION
Penulis Agung Toto Wibowo, Bunga Ayu Widhiantika Abstract “Dinar is gold currency in which is made of 22 carat gold. Dinar has 4.25 gram in weight. Because of made from gold, dinar have sufficient resilience against inflation. Nevertheless, the price of dinar is not constant. Dinar prices are influenced by exchange rate against the dollar,…